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Supreme Fleet Master

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1Supreme Fleet Master Empty Supreme Fleet Master Thu Apr 02, 2015 7:13 pm

Jonnoiscooler

Jonnoiscooler
Server Founder
Server Founder

Hey guys,

As the Holidays are now underway, I have made myself a promise to start and finish my software design project. The game's title, as I'm sure you've been made aware of by the topic's title is:
Supreme Fleet Master.

The game will be Two-Dimensional, Top Down and Real Time Strategy.

There are obviously many influencing factors in this game's design. (and no, Supreme Commander had nothing to do with it Razz )
I'll list some of them so you can get an idea of what it might be like:

  • EVE online
  • AI War: Fleet Command
  • Kinetic Void
  • X3: Albion Prelude


And one very special influence that inspired the concept: Day of Sagittarius III!!! For those of you who have not lived yet, A.K.A haven't watched "The Melancholy of Haruhi Suzumiya", There was an episode that involved the computer club and their game Day of Sagittarius III.
This episode revolves around the SOS brigade in some awesome space battle scenes. Ultimately this inspired the game.

Supreme Fleet Master 1201459682142mt0

I'll try my best to keep you updated on it's progress.
Cya.

UPDATE #1:



Last edited by Jonnoiscooler on Sat Oct 24, 2015 3:56 pm; edited 13 times in total (Reason for editing : Spelling)

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