Detecting Automatic Cobblestone Generator!
Finally perfected!
I have made an instant reaction detecting cobblestone generator. If anyone doesn't know what a detecting cobblestone generator does, it is simply a cobblestone generator that "detects" the cobblestone being generated, instead of using a redstone clock.
Pictures:
Top view of the entire schematic. It fits inside a 6x4 space, and cobblestone is pushed downwards.
Side view. The entire schematic uses only 3 redstone wires + 1 repeater and 1 lever. The delay between the cobblestone being generated and the redstone powering the piston is 0 ticks, and it also makes a nanopulse each time.
Another side view. The water pits goes down by one block like this;
:Water: :Water:
:: :Water:
to prevent flooding. The lava pit on the right is actually only a 1 block pit.
Another top view, with the top layer removed.
Another side view, showing the entire redstone circuit used. The power comes from the lever, through the block and up to the piston.
Without the cobblestone block, the power doesn't go through to the piston.
This design has no delay between the cobblestone being made and the power going to the piston. If the schematic stops working, you can simply flick the lever off and on again to restart the schematic.
NEW Layer by Layer Guide!
Imagine that the contraption was a sandwich, and we took apart the sandwich to reveal each layer.
Each picture is one layer.
1st (Bottom) Layer
Great contraptions start with one block.
2nd Layer
The 1 layer block is to the right of the cobblestone (which you shouldn't mine). The repeater on the left is set to 1 tick (doesn't matter though), and is facing towards the right/
3rd Layer
Another cobblestone on top of the one before. The water source is on the right of the pit, not the left.
4th Layer
Two more blocks, including a piston facing DOWN, and a sandstone block with redstone on top.
That's it!
Not sure how this is useful, unless it's more compact and efficient than other automatic generators.
EDIT: It is.
Cheers!
Hexus_One
Finally perfected!
I have made an instant reaction detecting cobblestone generator. If anyone doesn't know what a detecting cobblestone generator does, it is simply a cobblestone generator that "detects" the cobblestone being generated, instead of using a redstone clock.
Pictures:
Top view of the entire schematic. It fits inside a 6x4 space, and cobblestone is pushed downwards.
Side view. The entire schematic uses only 3 redstone wires + 1 repeater and 1 lever. The delay between the cobblestone being generated and the redstone powering the piston is 0 ticks, and it also makes a nanopulse each time.
Another side view. The water pits goes down by one block like this;
:Water: :Water:
:: :Water:
to prevent flooding. The lava pit on the right is actually only a 1 block pit.
Another top view, with the top layer removed.
Another side view, showing the entire redstone circuit used. The power comes from the lever, through the block and up to the piston.
Without the cobblestone block, the power doesn't go through to the piston.
This design has no delay between the cobblestone being made and the power going to the piston. If the schematic stops working, you can simply flick the lever off and on again to restart the schematic.
NEW Layer by Layer Guide!
Imagine that the contraption was a sandwich, and we took apart the sandwich to reveal each layer.
Each picture is one layer.
1st (Bottom) Layer
Great contraptions start with one block.
2nd Layer
The 1 layer block is to the right of the cobblestone (which you shouldn't mine). The repeater on the left is set to 1 tick (doesn't matter though), and is facing towards the right/
3rd Layer
Another cobblestone on top of the one before. The water source is on the right of the pit, not the left.
4th Layer
Two more blocks, including a piston facing DOWN, and a sandstone block with redstone on top.
That's it!
Not sure how this is useful, unless it's more compact and efficient than other automatic generators.
EDIT: It is.
Cheers!
Hexus_One